> For the complete documentation index, see [llms.txt](https://docs.candy-smith.com/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.candy-smith.com/main/bubble-shooter-toolkit/tutorials/adding-new-ball.md).

# Adding new ball

#### Step 1: Create or Import the Ball Prefab

* Copy Ball prefab from *"Prefabs/Balls*" and rename it.

<figure><img src="https://3431102767-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGB7CK9gu3AIGgNgqIdcY%2Fuploads%2FhZthZNxdhAp2Vl0siBIN%2Fimage.png?alt=media&amp;token=1ee604e5-bbaf-4592-843c-26561697ae4a" alt=""><figcaption><p>Created NewBall prefab</p></figcaption></figure>

#### Step 2: Access the Pool

* In Unity's expand the game scene, select Pools/Balls object.
* Copy a ball pool and replace the prefab by new created one.

<figure><img src="https://3431102767-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FGB7CK9gu3AIGgNgqIdcY%2Fuploads%2FPaVwqCkPvWIdWQKb38W3%2Fimage.png?alt=media&amp;token=fc2764be-1815-4a2f-b6ad-d89011aeb4fb" alt=""><figcaption><p>Assigned NewBall prefab to the pool</p></figcaption></figure>
