# Game settings

<figure><img src="/files/cbcx7Sqo1LwrQLTuhnwP" alt=""><figcaption></figcaption></figure>

1. `MaxLife`: The maximum number of lives a player can have in the game.
2. `coins`: initial amount of coins to start game
3. `refillLifeCost`: The cost in coins to refill or replenish a player's life.
4. `TotalTimeForRestLifeHours`: The total time required for a player to fully restock their life in hours.
5. `TotalTimeForRestLifeMin`: The total time required for a player to fully restock their life in minutes.
6. `TotalTimeForRestLifeSec`: The total time required for a player to fully restock their life in seconds.
7. `continuePrice`: The cost in coins for the player to continue the game after failing.
8. `movesContinue`: The number of additional moves granted to the player when continuing the game after failing.
9. `timeContinue`: The additional time granted to the player when continuing the game after failing, in seconds.
10. `GoMapAfter`: Determines the action to take after winning a map (e.g., skip to the next map).
11. `openMenuPlay`: Indicates whether the menu for playing on the map is automatically opened.
12. `matchSettingsCount`: The number of balls of the same color to match and destroy (match 3 by default)
13. `privacyPolicyUrl`: The URL directing users to the privacy policy of the game, as per GDPR regulations.


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