> For the complete documentation index, see [llms.txt](https://docs.candy-smith.com/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.candy-smith.com/main/match-3-kit-home-design/specification.md).

# Specification

## **# Main Items**

<mark style="color:green;">**Sprites --> GameScene --> Items**</mark>

<table data-header-hidden><thead><tr><th width="254"></th><th></th><th></th><th data-hidden></th><th data-hidden>Image</th><th data-hidden>Description</th><th data-hidden>Sprite Name</th><th data-hidden></th></tr></thead><tbody><tr><td><div><figure><img src="/files/yiU7q23j3BEBOuB6FsqK" alt=""><figcaption></figcaption></figure></div></td><td><p><mark style="color:orange;"><strong>7 Basic Color Items.</strong></mark> </p><p>To destroy them, need to match at least three items of the same color or more.</p></td><td>item.png</td><td><img src="/files/8VaB8MUUkNF94THEa77i" alt="" data-size="original"></td><td><img src="/files/6kfolUjEusGBiP19Z3sg" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>6 Basic Color Items.</strong></mark> To destroy them, need to match at least three items of the same color or more.</td><td>Item_1-6.png</td><td></td></tr></tbody></table>

## # Obstacles and Collectable Items

<mark style="color:green;">**Sprites --> GameScene --> Items**</mark>

<table data-header-hidden><thead><tr><th width="76.33333333333331"></th><th width="165"></th><th width="308"></th><th></th></tr></thead><tbody><tr><td>1</td><td><img src="/files/ERv0tpGVmeum89ANmYRG" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Big Container.</strong></mark> <br>Takes up 4 game cells. <br>Contains <strong>9</strong> <strong>collectible items</strong>. To open the lid, you need to destroy a combination of game items near the container or activate any booster or effect from bonus items. In total, it has <strong>10 levels</strong> before complete elimination from the game field.<br><br>One bonus item or booster can destroy only one gem.</td><td>big_box.png</td></tr><tr><td>2</td><td><div><figure><img src="/files/Vx6V2ACcukqHT4bmnJqH" alt=""><figcaption></figcaption></figure></div></td><td><mark style="color:orange;"><strong>Grass.</strong></mark> <br>It's located on the game field under game items. It has 2 destruction levels. To destroy it, players must destroy the object placed directly above this block.</td><td>game_item_a.png</td></tr><tr><td>3</td><td><img src="/files/wwaztLfulpkWfFOTNXpz" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Box.</strong></mark> <br>Has 3 levels. Does not move when items fall. Will be destroyed after destroying any items or boosters near this block.</td><td>game_item_c.png</td></tr><tr><td>4</td><td><img src="/files/qQY3cfzxPOAQWRuV9iYm" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Mail.</strong></mark> <br>It can be hidden behind various game obstacles (wooden boxes, grass, etc.).</td><td>extra-item-2x3.png</td></tr><tr><td>5</td><td><img src="/files/gHbIX5y3jykT1cpukxjQ" alt="" data-size="original"></td><td><p><mark style="color:orange;"><strong>Cage Item.</strong></mark></p><p>Holds an item inside. It can be removed after destroying the item.</p></td><td>game_item_b.png</td></tr><tr><td>6</td><td><img src="/files/7m2I6e9VK93Od3877ML5" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Music Box.</strong></mark><br>Unbreakable. Destroy the main objects near the record player to get a music plate.</td><td>music-box-item Folder</td></tr><tr><td>7</td><td><img src="/files/B0fTVo9vm3cMsL2ry5pJ" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Piggy bank.</strong></mark> <br>To destroy this item, the player needs to create a match-3 nearby, use a booster, or be hit by special bonus items. When destroyed, a coin pops out that is the player's objective. Object remains in place and doesn't fall with other items.<br></td><td>piggy_bank.png<br><br>coins-anim Folder</td></tr><tr><td>8</td><td><img src="/files/eHNL76nPBuBTIsNOQl3T" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Bubble item.</strong></mark> <br>The item cannot be moved when it is inside this object. Can be removed after destroying an item inside</td><td>game_item_g.png</td></tr><tr><td>9</td><td><img src="/files/ZQU7ffcNxwLhtZrjpj0F" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Spread item.</strong></mark><br>This item needs to be spread across the entire game field. To achieve this, you must destroy items covering it.</td><td>game_item_f.png</td></tr><tr><td>10</td><td><img src="/files/L9QD0zFVtZ7nOiREX7ZV" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Toy.</strong></mark> <br>To obtain this item, you need to bring it down to the bottom boundary of the game field. It can be either large (2x2) or small (1x1).</td><td>collectable item Folder</td></tr><tr><td>11</td><td><img src="/files/GbjYbZlTeZVJ0HiOeWyX" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Cover Item.</strong></mark> <br>It covers game objects, hiding them from the player but not containing them inside itself. To destroy this object, you need to destroy game objects that are touching it.</td><td>cover_item.png</td></tr><tr><td>12</td><td><img src="/files/9CGB8y9E0WfzRLja05oK" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Teleports.</strong></mark> <br>Moves items to the specified location.</td><td>teleport.png</td></tr><tr><td>13</td><td><div><figure><img src="/files/FuLVPboCSBMojdLWcKhe" alt=""><figcaption></figcaption></figure></div></td><td><mark style="color:orange;"><strong>Colored Extra Items .</strong></mark> <br>It has 4 levels and stays in place. It contains 4 randomly colored flasks. To remove it, destroy the flasks by matching game items of the same colors. One bonus item or booster can destroy only one colored bottle.<br><br><mark style="color:red;"><strong>*</strong></mark> <em>When you select the goal of destroying colored boxes in the game, you will see an icon that is common to all colors (Multicolor flask icon).</em></td><td>big-box_2.png<br><br>game-item_l.png (for flasks)</td></tr><tr><td>14</td><td><img src="/files/PK7PrZruNVjlS2zMkHOQ" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Vase.</strong></mark><br>It has 2 levels. To destroy it, create a match-3 next to it, use a booster, or get hit by bonus items. It falls with other items.</td><td>breakable-item.png</td></tr><tr><td>15</td><td><img src="/files/99Iq1FxLRznHzqEpsK8s" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Spawner.</strong></mark> <br>It generates a random game item</td><td>spawner-item.png</td></tr><tr><td>16</td><td><img src="/files/JH43ucA9dCB9cOGzPpvR" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Thriving.</strong></mark> <br>Absorbs any candy in a random order. It can be removed after destroying any candy nearby. In this case, the block does not expand.</td><td>game_item_d.png</td></tr><tr><td>17</td><td><img src="/files/CN32qY9hsFNYpTQylUvD" alt="" data-size="original"></td><td><mark style="color:$warning;"><strong>Coins.</strong></mark><br>Game target. As well as a currency that is awarded to the player after completing a level.</td><td>item_08.png</td></tr><tr><td>18</td><td><img src="/files/JWTN4Co6RkzEURLceEwg" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Button.</strong></mark><br>Can be removed after destroying any candy nearby. This block can be swapped with any candy for a match of 3 or more.</td><td>game_item_e.png</td></tr><tr><td>19</td><td><img src="/files/az6N4DRDlzeOIBvKbUY2" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Separator.</strong></mark> <br>Separates game objects. Is an obstacle.</td><td>obstacle-bar.png</td></tr><tr><td>20</td><td><img src="/files/JKMbLtXIcOvL3fKwSoIZ" alt="" data-size="original"></td><td><p><mark style="color:orange;"><strong>Extra Moves / Time.</strong></mark> </p><p>If a game object has a label +5, it means that after destroying this object, the player is granted an additional 5 moves/seconds.</p></td><td>plus-5-text.png</td></tr><tr><td>21</td><td><img src="/files/NWPgjunzbWC7lC2ieZ1P" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Ingredients.</strong></mark><br>To collect these items, you need to let them drop to the bottom of the game field.</td><td>ingredient_01(02).png</td></tr></tbody></table>

## # Bonus items

<mark style="color:green;">**Sprites --> GameScene --> Bonus Items**</mark>

{% hint style="info" %}
To activate a bonus item, TAP it or SWAP it with any item next to it.
{% endhint %}

<table data-header-hidden><thead><tr><th width="63"></th><th width="139"></th><th></th></tr></thead><tbody><tr><td>1</td><td><img src="/files/1krMRhtgZsweX8OKByJ6" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Bomb.</strong></mark> <br>A bonus item is created when you match 5 objects in a T or L shape. It destroys 9 game items around it. To activate it, simply tap on it or combine it with another game booster.</td></tr><tr><td>2</td><td><img src="/files/RNvvgZXruXYKvuMfr69q" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Vertical / Horizontal Rocket.</strong></mark> <br>Bonus items are created by matching 4 items of the same color horizontally or vertically. When activated, they destroy everything in the direction of the explosion. To activate them, simply tap on them or combine them with another game booster.</td></tr><tr><td>3</td><td><img src="/files/HVQQ2kuFre1l6ZxLgv8n" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Flying Bomb.</strong></mark> <br>Bonus items can be created when you match 4 objects in an O shape. When activated, they destroy random items on the game field. To activate them, simply tap on them or combine them with another game booster.</td></tr><tr><td>4</td><td><img src="/files/4ziFRs6l7sZhivaiPYnU" alt="" data-size="original"></td><td><mark style="color:orange;"><strong>Multicolor. Multicolor bomb.</strong></mark> <br>When 5 objects match in a single row, a bonus item is created. Combining a Multicolor bomb with any items will remove all candies of the same color from the game field.</td></tr></tbody></table>

## # Boosters

<mark style="color:green;">**Sprites --> GameScene --> Bonus Items**</mark>

<table data-header-hidden><thead><tr><th width="72"></th><th width="134"></th><th></th></tr></thead><tbody><tr><td>1</td><td><img src="/files/y8g3P5dLTukakcKvHlN8" alt="" data-size="original"></td><td><mark style="color:green;"><strong>Hammer.</strong></mark> Destroys one chosen item on the game field.</td></tr><tr><td>2</td><td><img src="/files/XQ0AUHpvwe04IOnqNwas" alt="" data-size="original"></td><td><mark style="color:green;"><strong>Vacuum Сleaner.</strong></mark> Destroys one horizontal row.</td></tr><tr><td>3</td><td><img src="/files/VSyYQ3AgZj1Do7ueVysj" alt="" data-size="original"></td><td><mark style="color:green;"><strong>Paint Roller</strong></mark>. Destroys one vertical column.</td></tr><tr><td>4</td><td><img src="/files/VZF183vpasyhmqYEhkWv" alt="" data-size="original"></td><td><mark style="color:green;"><strong>Dice.</strong></mark> Shuffles the main game objects.</td></tr><tr><td>5 </td><td><img src="/files/Rz91wq6pwCLgRONu0GSb" alt="" data-size="original"></td><td><mark style="color:green;"><strong>Extra Moves / Times.</strong></mark> Add 5 steps or 30 sec after a loss so that the player can continue the game</td></tr></tbody></table>
