> For the complete documentation index, see [llms.txt](https://docs.candy-smith.com/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.candy-smith.com/main/match-3-kit-home-design/editors-and-settings/how-to-set-up-global-targets.md).

# How to Set Up Global Targets

**Global Targets** are time-limited tasks that players need to complete within a set time.

If the player completes the task in time, they receive a reward. Their current progress is displayed on the **Main Scene**.

If the player runs out of time, the current target is replaced with a new one.

You can manage Global Targets in the **Global Target Editor**

To open it, go to <mark style="color:green;">**HomeDesighnMatch3Kit -> Editor ->Global Target Editor**</mark>**&#x20;Alt + Z**

<figure><img src="/files/XG0tSGECL4SjKwKKfyyd" alt=""><figcaption></figcaption></figure>

The **Global Target Editor** window will open. Place it anywhere you like.

<figure><img src="/files/HPcKSAkIlLRq9uKXj5GU" alt=""><figcaption></figcaption></figure>

1. This is the **Global Targets Menu** in the game. It shows the current target, progress, time left, and reward.
2. Enable **Random Selection** to select Global Targets randomly. Disable it to use them in order. You can add, remove, or reorder targets at any time.
3. Click **+** to add a new Global Target.
4. Select the **Target** the player needs to collect or complete.
5. Set the **amount required** to complete the target.
6. Set the **time limit** for this target.
7. Select the **Reward** the player will receive.
8. Set the **reward amount**.
9. Click **X** to remove the Global Target.
