# Specification

<figure><img src="https://98360660-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FTAtaJoxpORkxXbaFi9tt%2Fuploads%2FsszcmHZvPaez0MTXeVLz%2F10.jpg?alt=media&#x26;token=0ff27747-63e9-47f9-b0bd-b12a001182d4" alt=""><figcaption></figcaption></figure>

## **# Main Items**

<table data-header-hidden><thead><tr><th width="154">Image</th><th>Description</th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/xnY2HwnxPma1EEwGqVvW/main-items.png" alt=""></td><td><mark style="color:green;"><strong>Main Items.</strong></mark> Can be combined in various ways (vertical and horizontal match-3, -4, -5, etc., as well as T-L-O types). Collectible items can serve as game objectives.</td></tr></tbody></table>

## **# Bonus Items**

<table data-header-hidden><thead><tr><th width="122"></th><th></th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/TtdHYpQ3q45ZldIy9MxE/striped-items.png" alt=""></td><td><mark style="color:green;"><strong>Striped Items.</strong></mark> Bonus items are created by matching items of the same color horizontally or vertically. When activated, they destroy all objects either horizontally or vertically and can be used as boosters.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/OgHtyZ3zUeHgBDtRDh75/pakcage.png" alt=""></td><td><mark style="color:green;"><strong>Packaged Item.</strong></mark> A bonus item is created when you match 5 objects in a T or L shape. When it's used, it will destroy 9 nearby items.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/rYsHPlHVjq0csGK4N1XB/marmalade.png" alt=""></td><td><mark style="color:green;"><strong>Marmalade.</strong></mark> Bonus items can be created when 4 objects are matched in an O shape. Upon activation, they will destroy random items on the game field.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/im1KXnUzJceDxR11mq43/multicolor-candy.png" alt=""></td><td><mark style="color:green;"><strong>Multicolor bomb.</strong></mark> When 5 objects match in a single row, a bonus item is created. Combining a Multicolor bomb with any items will remove all candies of the same color from the game field, and it can be used as a booster.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/EVGtcYMH0P6tgz8t9YKV/bombs.png" alt=""></td><td><mark style="color:green;"><strong>Time Bomb.</strong></mark> Combine this item with the bubbles of the same color and destroy them before the counter reaches 0.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/PzidGLgSxSsEzWcwUOEA/dispenser.png" alt=""></td><td><mark style="color:green;"><strong>Dispenser.</strong></mark> Throws a particular item with a determined chance.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/oC0R9CUmLahJ8vSEIH1F/separator.png" alt=""></td><td><mark style="color:green;"><strong>Separator.</strong></mark> Separates game objects. Is an obstacle.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/QQuea4Ox3a4u3khzAKi9/spreader.png" alt=""></td><td><mark style="color:green;"><strong>Spreader.</strong></mark> Sometimes spreads the chocolate blocks (animated block)</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/5M6LDCBOSV3IdlSqeH3W/Marshmallows.png" alt=""></td><td><mark style="color:green;"><strong>Marshmallows.</strong></mark> The player has to remove blocks to open marshmallows.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/cWJag3xe37t6rXugSrwB/+5-extra.png" alt=""></td><td><mark style="color:green;"><strong>Extra Moves / Time.</strong></mark> If a game object has a label +5, it means that after destroying this object, the player is granted an additional 5 moves/seconds.</td></tr></tbody></table>

## **# Collectable Items**

<table data-header-hidden><thead><tr><th width="118"></th><th></th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/jUqLgyLZtpODNFSbemc5/ingredients.png" alt=""></td><td><mark style="color:green;"><strong>Ingredients.</strong></mark> To win, these items should be collected.</td></tr></tbody></table>

## **# Blockers**

<table data-header-hidden><thead><tr><th width="116"></th><th></th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/uR9r8A88YTLX56zcEIQE/jelly.png" alt=""></td><td><mark style="color:green;"><strong>Jelly.</strong></mark> Should be spread across the game field. It's a game target.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/jC6wZxs4xDmGnknMH9x3/sugar.png" alt=""></td><td><mark style="color:green;"><strong>Sugar.</strong></mark> Has 2 levels. Game items are on top of the blocks and can be removed after destroying any items above this block. It can function as obstacles or game targets.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/x1U0olDaoorj1TfvyoHu/solid.png" alt=""></td><td><mark style="color:green;"><strong>Solid.</strong></mark> Has 3 levels. Game items can't be on top of a block. It can be removed after destroying any items beside this block. It can function as obstacles or game targets.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/UuEUo2PdHEODklyPMmgk/cage.png" alt=""></td><td><mark style="color:green;"><strong>Cage.</strong></mark> Keeps a candy inside. It can be removed after destroying this candy.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/H8pQi9eL6hZtV7KsJRb0/Thriving.png" alt=""></td><td><mark style="color:green;"><strong>Thriving.</strong></mark> Absorbs any candy in a random order. It can be removed after destroying any candy nearby. In this case, the block does not expand.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/duG651T8XO4OeUZsHMVD/spiral.png" alt=""></td><td><mark style="color:green;"><strong>Spiral.</strong></mark> Can be removed after destroying any candy nearby. This block can be swapped with any candy for a match of 3 or more.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/xowDl4Rut8Yt6SuuEavV/unbreakable.png" alt=""></td><td><mark style="color:green;"><strong>Unbreakable</strong></mark>. Can't be destroyed.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/LtrMTOCjPEcRJ9MwwyIW/teleports.png" alt=""></td><td><mark style="color:green;"><strong>Teleports.</strong></mark> Move items to the specified location.</td></tr></tbody></table>

## **# Boosters**

<table data-header-hidden><thead><tr><th width="109"></th><th></th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/uK8fTBByPkauHprhv26V/stick.png" alt=""></td><td><mark style="color:green;"><strong>Magic Wand.</strong></mark> Destroys a selected item.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/YnKKNDkknDtNlzbf3LZE/bomb.png" alt=""></td><td><mark style="color:green;"><strong>Bomb.</strong></mark> Destroys a selected area (similar to a packaged item).</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/DEhlpEGzUPOmMPX0LCC7/hand.png" alt=""></td><td><mark style="color:green;"><strong>Hand.</strong></mark> Swaps a selected candy with a neighboring one.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/6Fv7JgBGVksLCe3VjdVv/+5.png" alt=""></td><td><mark style="color:green;"><strong>Extra moves.</strong></mark> Grants an additional +5 moves.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/Tc2bo00lp4PuCXgGImjY/+30.png" alt=""></td><td><mark style="color:green;"><strong>Extra time.</strong></mark> Grants an additional +30 seconds.</td></tr></tbody></table>

## **# Combinations**

<table data-header-hidden><thead><tr><th width="127"></th><th></th></tr></thead><tbody><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/9dlQbY6FpVj90goY2MKt/striped-combo.png" alt=""></td><td><mark style="color:green;"><strong>Stirped + Striped.</strong></mark> If two striped candies are combined, they will destroy a row horizontally and vertically regardless of the direction of their stripes.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/Tz8ifkN2BmoyVWeIUsxC/packaged-combo.png" alt=""></td><td><mark style="color:green;"><strong>Packaged + Packaged.</strong></mark> Two combined packaged items will destroy a large area.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/8wq1LnsA953Ekx7RT1Rj/combo-3.png" alt=""></td><td><mark style="color:green;"><strong>Striped + Packaged.</strong></mark> Will destroy three rows in both vertical and horizontal directions.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/spAtbCFqjLPNJcMQFjyV/combo-4.png" alt=""></td><td><mark style="color:green;"><strong>Marmalade + Packaged / Striped / Marmalade.</strong></mark> If a marmalade item is combined with another bonus item, the bonus will be activated. The marmalade will change 2 items in random places into striped items.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/oVYEGam6Z4CsT1wbF4u6/combo-5.png" alt=""></td><td><mark style="color:green;"><strong>Multicolor + Striped / Packaged / Marmalade.</strong></mark> If combined, will change all items of the same color into striped, packaged, or marmalade items.</td></tr><tr><td><img src="https://content.gitbook.com/content/TAtaJoxpORkxXbaFi9tt/blobs/SMCkuOZ1ABxKWmD6BSXT/combo-6.png" alt=""></td><td>If <mark style="color:green;"><strong>Two Multicolor</strong></mark> items are combined, it will destroy all items on the game field.</td></tr></tbody></table>
