# Events

You can use next events for your purposes:

&#x20;      LevelManager.OnMapState += OnMapState;

&#x20;      LevelManager.OnEnterGame += OnEnterGame;

&#x20;      LevelManager.OnLevelLoaded += OnLevelLoaded;

&#x20;      LevelManager.OnMenuPlay += OnMenuPlay;

&#x20;      LevelManager.OnMenuComplete += OnMenuComplete;

&#x20;      LevelManager.OnStartPlay += OnStartPlay;

&#x20;      LevelManager.OnWin += OnWin;

&#x20;      LevelManager.OnLose += OnLose;

&#x20;      LevelManager.OnTurnEnd += OnTurnEnd;

&#x20;      LevelManager.OnStartPlay += OnStartPlay;  - touch item

\
\
Custom coins reward

Use this line to show coins reward\
InitScript.Instance.ShowGemsReward(winRewardAmount)

\ <br>
