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Setup background

How to replace, add, assign, and test level-dependent backgrounds in Sweet Candy Sugar Match 3.

Backgrounds are selected from the Pictures array in 20-level groups:

Element
Levels
Current sprite

0

1–20

background_01

1

21–40

background_02

2

41–60

background_03

3

61–80

background_04

4

81–100

background_05

Files are stored in Assets/SweetSugar/Textures_png/Backgrounds. Use 2048 × 1536 PNGs (4:3).

Add or reorder backgrounds

  1. Import the PNG into the backgrounds folder with the settings above.

  2. Open Assets/SweetSugar/Scenes/game.unity, select Background, and update Background > Pictures.

If you want to use static map Open Assets/SweetSugar/Scenes/gameStatic.unity and copy the same sprite order to:

  • the gameplay Background component;

  • SafeArea/Background > Backgrounds For Static Map.

Save both scenes. To support another 20 levels, increase Size in every list and assign the new last element. Element 5 covers levels 101–120.

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