How to create new levels
Level Editor
How to create new levels, check: Video Tutorial Video Tutorial (water)
1 - Go to “Jewelry Match 3 Kit” menu. Choose the “Level Editor”
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_e97f91e94af6487393359deb78fc0640%7Emv2.png%2Fv1%2Ffill%2Fw_600%2Ch_93%2Cal_c%2Cq_85%2Cusm_0.66_1.00_0.01%2Cenc_auto%2F1_PNG.png&width=768&dpr=4&quality=100&sign=aa1f9613&sv=1)
2 - Press “+” button to create a new level
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_c96e8772a4c54029835583772f68b478%7Emv2.png%2Fv1%2Ffill%2Fw_600%2Ch_250%2Cal_c%2Cq_85%2Cusm_0.66_1.00_0.01%2Cenc_auto%2F2_PNG.png&width=768&dpr=4&quality=100&sign=fd72b8c9&sv=1)
3 - Go to Hierarchy → Level Design → CHANGE LEVEL HERE
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_691cde2ab9e94e9fa729f85fd13afad0%7Emv2.png%2Fv1%2Ffill%2Fw_600%2Ch_131%2Cal_c%2Cq_85%2Cusm_0.66_1.00_0.01%2Cenc_auto%2F3_PNG.png&width=768&dpr=4&quality=100&sign=b8a322f4&sv=1)
4 - Use “Edit Spline” to edit the shape of level
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_16b772a389bf46beb6fc6bc0bbb59fc6%7Emv2.png%2Fv1%2Ffill%2Fw_600%2Ch_167%2Cal_c%2Cq_85%2Cusm_0.66_1.00_0.01%2Cenc_auto%2F4_PNG.png&width=768&dpr=4&quality=100&sign=b1e3f12&sv=1)
5 - Click left mouse button to add new point (for more details look the tutorial 1 and tutorial 2)
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_09fedea248994b24aa515eda50dd006b%7Emv2.png%2Fv1%2Ffill%2Fw_223%2Ch_217%2Cal_c%2Cq_85%2Cenc_auto%2F5_PNG.png&width=768&dpr=4&quality=100&sign=6614cb30&sv=1)
Drag the point to the right place. Use SHIFT to drag one or more points
6 - Use “point mode” to edit the points
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_343ce08860e6410b8315947f9a73126c%7Emv2.png%2Fv1%2Ffill%2Fw_600%2Ch_150%2Cal_c%2Cq_85%2Cusm_0.66_1.00_0.01%2Cenc_auto%2F6_PNG.png&width=768&dpr=4&quality=100&sign=a72b5069&sv=1)
Drag to yellow point to change a shape
7 - Click to “Prefabs palette” to open the “Tile palette”
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_3fb36d909ecc47aeaa756165b67f662d%7Emv2.png%2Fv1%2Ffill%2Fw_436%2Ch_318%2Cal_c%2Cq_85%2Cenc_auto%2F7_PNG.png&width=768&dpr=4&quality=100&sign=896f7913&sv=1)
8 - Jewel is a game target. Choose it in the “Tile Palette”. Use the brush to put it on the game field.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_40d53f2fd3b140b885089e3a2b1b2872%7Emv2.png%2Fv1%2Ffill%2Fw_361%2Ch_233%2Cal_c%2Cq_85%2Cenc_auto%2F8_PNG.png&width=768&dpr=4&quality=100&sign=ea23e23f&sv=1)
9 - You can use the shapes to do your level more interesting.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_7bba10bccd144a33bbea1eeb3eb9212f%7Emv2.png%2Fv1%2Ffill%2Fw_428%2Ch_206%2Cal_c%2Cq_85%2Cenc_auto%2F9_PNG.png&width=768&dpr=4&quality=100&sign=4258f69b&sv=1)
10 - Add “Item spawner”. Choose it and click on the game field. Place it on the right place.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_15b28c0c90bb4e13bbc87cafa59253ac%7Emv2.png%2Fv1%2Ffill%2Fw_312%2Ch_214%2Cal_c%2Cq_85%2Cenc_auto%2F10_PNG.png&width=768&dpr=4&quality=100&sign=fac5c64d&sv=1)
Use Rect Tool to edit.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_704b794288e246fab4d5f8c3fc73aee0%7Emv2.png%2Fv1%2Ffill%2Fw_220%2Ch_72%2Cal_c%2Cq_85%2Cenc_auto%2F11.png&width=768&dpr=4&quality=100&sign=22084fc1&sv=1)
11 - Add the “Finish Line”
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_a0103035d0d14e0fa3011adcb031d624%7Emv2.png%2Fv1%2Ffill%2Fw_387%2Ch_274%2Cal_c%2Cq_85%2Cenc_auto%2F12_PNG.png&width=768&dpr=4&quality=100&sign=fb87ceb7&sv=1)
Place it on the right place.
12 - Use brush box to add the balls on the level.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_987d10b50727402e915fe4e869a36c54%7Emv2.png%2Fv1%2Ffill%2Fw_400%2Ch_315%2Cal_c%2Cq_85%2Cenc_auto%2F13_PNG.png&width=768&dpr=4&quality=100&sign=b1d9c590&sv=1)
You can choose the random items. Don’t forget to set a Color Limit before this.
13 - Use eraser to clear some game items
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_5973c02261af494aafdfcd051d3a950a%7Emv2.png%2Fv1%2Ffill%2Fw_349%2Ch_173%2Cal_c%2Cq_85%2Cenc_auto%2F15_PNG.png&width=768&dpr=4&quality=100&sign=939fc8ef&sv=1)
14 - Adjust the level setting and press save button
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_ebad7157ba7f471695e7ef6afa045122%7Emv2.png%2Fv1%2Ffill%2Fw_98%2Ch_143%2Cal_c%2Cq_85%2Cenc_auto%2F16_PNG.png&width=768&dpr=4&quality=100&sign=b5272f25&sv=1)
JEWEL ITEMS is a game goal. It will be counted automatically after saving.
15 - If you want to add a game tutorial, go to Hierarchy → Canvas Global → Tutorial → Find number of the right tutorial, and type it here.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_133f5a04b9224fe1b3575011cba9084e%7Emv2.png%2Fv1%2Ffill%2Fw_419%2Ch_272%2Cal_c%2Cq_85%2Cenc_auto%2F18_PNG.png&width=768&dpr=4&quality=100&sign=7b7c54a&sv=1)
For example, you need a “block” tutorial. Type number 2.
16 - Selected chain and Selected spawner will help you to choose these items on the game field.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_95ccd13eb35d44e681c5e3b01574970d%7Emv2.png%2Fv1%2Ffill%2Fw_174%2Ch_286%2Cal_c%2Cq_85%2Cenc_auto%2F19_PNG.png&width=768&dpr=4&quality=100&sign=103e2be4&sv=1)
17 - Don’t forget to save the setting and scene.
18 - If you want to add the water, click on a water icon in to the Tile Palette.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_e0566c15c9fe4285876b4a6c07c989f9%7Emv2.png%2Fv1%2Ffill%2Fw_487%2Ch_343%2Cal_c%2Cq_85%2Cenc_auto%2F20_PNG.png&width=768&dpr=4&quality=100&sign=6f007332&sv=1)
Place it in the right place. Don’t forget to add the potion on the level.
![](https://docs.candy-smith.com/~gitbook/image?url=https%3A%2F%2Fstatic.wixstatic.com%2Fmedia%2Fd59ada_31cee159bc424628ac39449955dfbbb5%7Emv2.png%2Fv1%2Ffill%2Fw_226%2Ch_303%2Cal_c%2Cq_85%2Cenc_auto%2F21_PNG.png&width=768&dpr=4&quality=100&sign=45c256d3&sv=1)
19 - Press the save button.
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