VIDEO Tutorial
How to add a new map background
1 - Create your own game location
2 - Leave extra space if it's the last map to avoid overlapping with the game interface
The MAP width is 1536 pixels. The background length depends on your planned levels for this location 3 - Save it in the folder Assets -> BubbleShooterGameToolkit -> Sprites -> Map
4 - Go to Tools -> BubbleShooter -> Scenes -> Map Scene. Or use a hotkey 'Alt+2'
5 - In the Hierarchy Map -> MapBackground. Create a UI -> Image
6 - Apply texture to the empty image
*Drag and drop or select from the sprite list 7 - Don't forget to do 'Set Native Size'
8 - Drag the new image to the end position on the scene
9 - And choose the position in the hierarchy
10 - To expand the camera's field of view, temporarily drag everything out of the 'Content' folder.
11 - Expand map visibility with the Rect Tool relative to the camera
12 - Don't forget to return all folders to the Content folder
How to add new points
1 - Go to the hierarchy
2 - To add a new point on the map, duplicate the last level
*Rigth click -> Duplicate OR Ctrl + D *The editor-created level with the same number will link to the new point automatically.
3- Drag the new points to the desired locations on the game map.