# Game settings

<figure><img src="/files/pEi1JmsYREzX46m79kQe" alt=""><figcaption></figcaption></figure>

#### On Start

* **Coins**: Set the initial number of coins players receive when starting the game. Default: 10
* **Tips On Start**: Define how many tips are available to players at the beginning. Default: 3

#### Tips Settings

* **Tips Amount Purchase**: Number of tips received when purchasing. Default: 3
* **Tips Price**: Cost in coins to purchase tips. Default: 10
* **Tips For Ads**: Tips rewarded for watching an ad. Default: 1
* **Tips For Win**: Tips awarded upon completing a level. Default: 1

#### Lives Settings

* **Lives Price**: Cost in coins to purchase additional lives. Default: 20
* **Lives**: Set the starting number of lives. Default: 3
* **Lives For Ads**: Lives rewarded for watching an ad. Default: 1

#### Time Settings

* **Time For Ads**: Additional time (in seconds) granted for watching an ad. Default: 30
* **Time Price**: Cost in coins to purchase additional time. Default: 20
* **Refill Time**: Time (in seconds) for lives to regenerate. Default: 60

#### Monetization

* **Coins For Ad**: Coins rewarded for watching an ad. Default: 2

#### GDPR Settings

* **Privacy Policy Url**: Link to your game's privacy policy. Update this field with your specific URL.

#### Miscellaneous

* **Show loading screen between scenes**: Toggle to enable/disable a loading screen between game scenes.

### Best Practices

1. Balance your in-game economy carefully. Ensure that the ratio between costs and rewards encourages engagement without making the game too easy or frustrating.
2. Test different configurations to find the optimal settings for player retention and monetization.
3. Regularly update your privacy policy URL to comply with current regulations.
4. Consider adjusting these settings based on player feedback and gameplay analytics after launch.


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