Bubble Shooter Toolkit
  • Getting started
    • Specification
  • TUTORIALS
    • Video Tutorials
    • Level EDITOR
    • How to set or create in-game tutorials
    • How to expand map and add new points
    • Adding new ball
    • Coins SHOP
    • Ads setup
      • Ads mediation (Levelplay/IronSource) setup
      • Admob setup
      • Unit ads legacy setup
      • Ads settings
      • Add rewarded ads button
    • Settings
      • Game settings
      • Gameplay settings
      • Boost settings
      • Shop settings (IAP)
      • Daily bonus settings
      • Lucky spin settings
      • Powerup settings
      • Target settings
      • Debug Settings
  • Scripts
    • Scripts Overview
      • Ball spawner
      • EventManager
      • GetNeighbours
      • Resource system
      • Playable item types
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  2. Settings

Gameplay settings

Tools->Bubble Shooter->Settings->Gameplay settings

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Last updated 1 year ago

  1. ballWidth: The default width of the ball, used for adjusting the screen for a level.

  2. ballHeight: The default height of the ball, used for adjusting the screen for a level.

  3. cameraSize: The size of the camera used in the game.

  4. showScorePopup: Determines whether the score animation is displayed during gameplay.

  5. ScoreMultiplierCurve: An animation curve representing the score multiplier over time.

  6. popupTextElements: An array of elements representing popup texts like 'Good!', 'Great!', 'Fantastic!'. Min and max amount of destroying balls to trigger popup after

  7. warningTimeThreshold: The time threshold (in seconds) for displaying a warning during gameplay.

  8. warningMovesThreshold: The number of moves remaining before displaying a warning during gameplay.

  9. bouncingCount: The number of bouncing elements that can be at the same time on the screen

  10. ballColors: An array of colors used for the aim line and editor.

  11. holesScore: An array representing the score associated with each hole in the game.