Tools->Bubble Shooter->Settings->Boost settings
title: The name or title of the boost.
title
boostResource: An object representing the resource associated with the boost.
boostResource
price: The cost of purchasing the boost.
price
purchasingAmount: The number of boosters purchased in one transaction.
purchasingAmount
startCount: The initial number of boosters provided for free.
startCount
countItems: The number of boosters that will appear on the game field.
countItems
openLevel: The level at which the booster becomes available.
openLevel
description: A description or explanation of the boost.
description
iconPrefab: The prefab used as the icon for the boost in the shop and on the game field.
iconPrefab
ballPrefab: The prefab used to convert a ball into a booster.
ballPrefab
Last updated 1 year ago