The editor allows you to create levels for Adventure Mode. This mode has two targets: Collect game items and score the required number of points.
Hotkeys for testings:
W - Win
L - Lose
D - update the deck
Hotkeys can be changed in the debug settings
Go to Tools -> BlockPuzzleGameToolkit -> Editor -> Level Editor (or use hotkey C)
General Settings for Both Modes
*Saving is done automatically
1
Button for testing the level
2
Level number
3
Previous/Next level
4
Save button
5
Add (+)/Remove (-) level
6
Number of rows and columns for the current level. You can adjust the values and click the RESIZE button.
7
Enabling timed levels and setting the seconds.
8
Level type: collect items, achieve the required score
9
Set the required Gems / Score and their quantity (Gems / Score are set automatically in random generation but can be edited manually.)
10
Add block
11
Clear Gamefield
12
Add block with Gem
13
Clear
14
Sets the percentage of empty cells for random generation.
15
Randomize button creates a random level. Remember to select the level type beforehand; otherwise, it will use the type from the previous level. The number of collectible game objects/points is set automatically, but you can adjust it manually if desired.