Level Editor

The editor allows you to create levels for Adventure Mode. This mode has two targets: Collect game items and score the required number of points.

Hotkeys for testings: W - Win L - Lose D - update the deck

Hotkeys can be changed in the debug settings

Go to Tools -> BlockPuzzleGameToolkit -> Editor -> Level Editor (or use hotkey C)

General Settings for Both Modes

*Saving is done automatically

1

Button for testing the level

2

Level number

3

Previous/Next level

4

Save button

5

Add (+)/Remove (-) level

6

Number of rows and columns for the current level. You can adjust the values and click the RESIZE button.

7

Enabling timed levels and setting the seconds.

8

Level type: collect items, achieve the required score

9

Set the required Gems / Score and their quantity (Gems / Score are set automatically in random generation but can be edited manually.)

10

Add block

11

Clear Gamefield

12

Add block with Gem

13

Clear

14

Sets the percentage of empty cells for random generation.

15

Randomize button creates a random level. Remember to select the level type beforehand; otherwise, it will use the type from the previous level. The number of collectible game objects/points is set automatically, but you can adjust it manually if desired.

16

Uncheck to disable symmetrical level generation

Level Type: BonusItem

1

Place a bonus object on the game field

2

Place a block

3

Remove a block

4

Clear field

Level Type: Score

1

Set the required score for victory

2

Place a block

3

Clear field

4

Remove a block

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