Adding layers to the block
Create a new object on the scene in 0,0,0 position
Rename gameObject to the same name of the block from the SquareTypes enum
Drag first layer block from the prefabs inward
Set first layer sprite on this object or keep it
Duplicate the object and set second layer texture
Add Layered Block component
Drab both objects to the apropriate layers of the LayeredObject
Drag it to the prefabs and delete from the scene
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