# Localization details

To make text localized you should use LocalizedTextMeshProUGUI component or convert TextMeshPro component by Tools/Replace TMP to LocalizedTMP<br>

<figure><img src="/files/epG2TuiPNu73Rtjiixqq" alt=""><figcaption></figcaption></figure>

You will have InstaceID field which associated with key in the localization txt file<br>

<figure><img src="/files/Y6c5V6NjXN12416dyK6E" alt="" width="375"><figcaption></figcaption></figure>

<figure><img src="/files/VPbffV12Zr0Qu6lm2wrR" alt=""><figcaption></figcaption></figure>

To test the language in Unity go to menu Resources/Settings/Debug settings, select Test language<br>


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