Candy Smith
HomeGeneral Info
General Info
General Info
  • How to open the project
  • How to add more than 100 levels on the map (tutorial)
  • How to edit map and add new levels to the map
  • How to reskin
  • How to change audio
  • How to change the fonts
  • How to test on devices
  • Google Mobile ads integration
  • Unity Ads Integration Guide
  • Unity In-apps Integration Guide
  • How to build
  • Difference between Sweet Candy Sugar and Jelly Garden Match 3
  • How to setup FaceBook and Leadboard
  • Localization
    • Localization details
    • Font setup
  • Sprite atlas and editor. Editor artifacts
  • Add rewarded ads button
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Unity In-apps Integration Guide

Last updated 3 months ago

  1. Window->Package Manager and install In App Purchasing package

  1. Add Products to the Google play and Appstore account with the same product ID you have in your game template settings

Troubleshooting In-apps:

Check the UDPInstall folder and import unitypackages from there.

Test in-apps: 1. Start the game in Unity and purchase something, if everything ok means Unity IAP work fine and nothing wrong in code.

Test in-apps on device:

2. To test in-apps use alpha release for Google Play and Testflight with Sandbox user for the Appstore.

If the purchasing don’t work on the device, don’t panic, try to get logs from the device and contact us. Sometimes in-apps don’t work out of box. The cause can be in Unity version or particular patch verstion, Unity IAP version, store platform changes or updates, sometimes they can work wrong with each other.