> For the complete documentation index, see [llms.txt](https://docs.candy-smith.com/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.candy-smith.com/main/general-info/sprite-atlas-and-editor.-editor-artifacts.md).

# Sprite atlas and editor. Editor artifacts

For convenience of reskining editor uses the gameplay sprites directly. You can change sprites and see the changes in the editor.

**Problem Description:** However somehow in the runtime it may be strange to see an atlas instead of sprites in the editor.

<figure><img src="/files/opjKUfIckcKUVpA8Ol31" alt="" width="360"><figcaption></figcaption></figure>

**Solution:** To avoid this issue. Swich the **Sprite Packer** to **Enable for Builds**

<figure><img src="/files/xKnjmxOsldbAUOf6sBI0" alt=""><figcaption></figcaption></figure>

And you will see the editor fine during the runtime.

<figure><img src="/files/q9JIdQzNwM6d1V8OrzMS" alt=""><figcaption></figcaption></figure>
