Candy Smith
HomeGeneral Info
General Info
General Info
  • How to open the project
  • How to add more than 100 levels on the map (tutorial)
  • How to edit map and add new levels to the map
  • How to reskin
  • How to change audio
  • How to change the fonts
  • How to test on devices
  • Google Mobile ads integration
  • Unity Ads Integration Guide
  • Unity In-apps Integration Guide
  • How to build
  • Difference between Sweet Candy Sugar and Jelly Garden Match 3
  • How to setup FaceBook and Leadboard
  • Localization
    • Localization details
    • Font setup
  • Sprite atlas and editor. Editor artifacts
  • Add rewarded ads button
Powered by GitBook
On this page

How to reskin

Last updated 1 month ago

Dynamic Reskin for Sweet Candy Sugar Match 3

You don’t need to change a lot of similar arts in different places into the project. Just change one art in Textures_png folder, and this art will replaced in all places of the project, where it should be located.

  1. Open a project

  2. Go to Assets → Textures_png

  3. For reskin, you should to change all arts in all folders into Textures_png Folder.

EXAMPLE, open Textures _png Folder --> Items (folder includes all items and blocks images in the project). Replace your arts in Textures_png --> Items to reskin all images in this Folder. Do the same for all folders inside the Textures_png.

Remember - your art should be the same size and only in the PNG format like in the project, to correctly display the textures in the project.