Boost settings
Tools->Bubble Shooter->Settings->Boost settings

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Tools->Bubble Shooter->Settings->Boost settings

title: The name or title of the boost.
boostResource: An object representing the resource associated with the boost.
price: The cost of purchasing the boost.
purchasingAmount: The number of boosters purchased in one transaction.
startCount: The initial number of boosters provided for free.
countItems: The number of boosters that will appear on the game field.
openLevel: The level at which the booster becomes available.
description: A description or explanation of the boost.
iconPrefab: The prefab used as the icon for the boost in the shop and on the game field.
ballPrefab: The prefab used to convert a ball into a booster.
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