# Target settings

Target settings represent by scriptable objects in the Resources/Targets

<figure><img src="/files/tCm2NFSLvSLMXN4mRm8s" alt=""><figcaption></figcaption></figure>

Each target has next settings:

<figure><img src="/files/oaWf1bkCvwPXnFZUNZUY" alt=""><figcaption><p>Target settings</p></figcaption></figure>

1. `countFromField`: Determines should be target counted from the field or set amount manually in the [Level editor](/main/bubble-shooter-toolkit/tutorials/level-editor.md)
2. `textForMenu`: The text used for the menu representation of the target.
3. `prefab`: The prefab representing the target object.
4. `prefabAnimation`: The prefab used for animating  object that moving to the Top UI panel or langing in case of baby target
5. `uiIcon`: The icon used for the target in the popups and UI
6. `defaultCount`: The default amount to collect


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.candy-smith.com/main/bubble-shooter-toolkit/tutorials/settings/target-settings.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
