Candy Smith
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Bubble Shooter Toolkit
Bubble Shooter Toolkit
  • Getting started
    • Specification
  • TUTORIALS
    • Video Tutorials
    • Level EDITOR
    • How to set or create in-game tutorials
    • How to expand map and add new points
    • Adding new ball
    • Coins SHOP
    • Ads setup
      • Ads mediation (Levelplay/IronSource) setup
      • Admob setup
      • Unit ads legacy setup
      • Ads settings
      • Add rewarded ads button
    • Settings
      • Game settings
      • Gameplay settings
      • Boost settings
      • Shop settings (IAP)
      • Daily bonus settings
      • Lucky spin settings
      • Powerup settings
      • Target settings
      • Debug Settings
  • Scripts
    • Scripts Overview
      • Ball spawner
      • EventManager
      • GetNeighbours
      • Resource system
      • Playable item types
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  • How to add a new map background
  • How to add new points
  1. TUTORIALS

How to expand map and add new points

Last updated 1 year ago

VIDEO Tutorial

How to add a new map background

1 - Create your own game location

2 - Leave extra space if it's the last map to avoid overlapping with the game interface

3 - Save it in the folder Assets -> BubbleShooterGameToolkit -> Sprites -> Map

4 - Go to Tools -> BubbleShooter -> Scenes -> Map Scene. Or use a hotkey 'Alt+2'

5 - In the Hierarchy Map -> MapBackground. Create a UI -> Image

6 - Apply texture to the empty image

7 - Don't forget to do 'Set Native Size'

8 - Drag the new image to the end position on the scene

9 - And choose the position in the hierarchy

10 - To expand the camera's field of view, temporarily drag everything out of the 'Content' folder.

11 - Expand map visibility with the Rect Tool relative to the camera

12 - Don't forget to return all folders to the Content folder

How to add new points

1 - Go to the hierarchy

2 - To add a new point on the map, duplicate the last level

*The editor-created level with the same number will link to the new point automatically.

3- Drag the new points to the desired locations on the game map.

The MAP width is 1536 pixels. The background length depends on your planned levels for this location
*Assign any desired name
*Drag and drop or select from the sprite list
*Rigth click -> Duplicate OR Ctrl + D